"The Druid Headdress" features 232 individual moving parts, it's one of my favorite 3D Jewelry designs. I almost done with Maya. Everything seems easier in Maya in terms of 3d Modeling and Rigging, especially the Unreal Engine pipeline. This year I will be taking my skills into the industry professionally and I will also be making my 3D Jewelry creations available via my upcoming Virtual 3D Jewelry Store. My Rigged Models will be compatible with Unreal Engine 5+ via FBX, Blender via FBX & .BLEND, Daz Studio via .DUF and STL for 3D Printers and of course ZBrush users.
Thanks for reading! Peace!
"The Druid Headdress" was created with:
Maya
3ds Max
ZBrush
Substance Painter
"Gala Falls" Music Track was produced by Parallax and created with:
Native Instruments Maschine MK3 Hardware Controller
[None of my work is AI assisted I have been professionally 3d modeling, texturing and rigging assets for over a decade. My website has my portfolio for those unfamiliar with my work.]