A lot has changed since the last update on my design of this Kitty Kat Helmet I've been modeling in ZBrush. I decided to hone in on the "helmet" aspect of my idea, so I 3d Modeled it this week. I ZModeled some Hard Surface details on the side as well and more of that will follow for the rest. This upcoming piece will be part of my new 3D Jewelry store, fully rigged for Unreal Engine 5+, Maya, and Blender. Stay tuned for updates, and anticipate compatibility with OBJ and STL formats for 3D printing.