Here is Zodi, my beautiful virtual fashion model showcasing one of my Elaborate 3D Jewelry Headdress designs that I 3D Modeled in ZBrush. It's what I love, complicated beauty. The dress was easy, I also made it in ZBrush by simply masking the shape on her body, extracting, ZRemeshing, Polish by Features on borders, Unwrap UVs by Polygroups, Subdiv by 5, surface cheetah noise, apply to mesh, mask by noise, fill color white, invert and fill color black for a metallicity map. Then I baked the normal map as well. Rendered using @nvidia's Iray.